Profile loader will attempt to create groups if the profile contains groups.Configuration saving, save your changes to disk and directly into your settings file for backup.Configuration editor, change all of a mod's configs from right in the launcher.Can delete unnecessary files to reduce memory footprint.Cleans old ModOverride entries from XComEngine.ini. Basic steam support (details, changelog, unsubscribe).Basic compatibility checks (duplicate ids, class and screenlistener conflicts).There's also both a development board and a channel on the XCOM 2 Modding Discord server for coordinating work and offering suggestions. Everyone is welcome to contribute bug fixes and new or improved features via Github. The amazing work of /u/_solaris_ and /u/Gribbleshnibit8 has been transformed into a community project. r/Xcom2StargateModding for discussing Stargate mods and development. No requests for NSFW mods, and please tag NSFW mods as NSFW mods. Try to keep mod request posts within the bounds of developer talk and discussion. Unreal 3.5 Editor (this will be the meat and crux of your modding needs)ĥ0 GB of Assets on top of the 45 GB game - includes animations, textures, doodads etc.ĭo not downvote posts on the basis of opinion. Want to read only a specific topic? Click a button below! Go into steam, select Library", select "Tools" under the "Library" Menu, then find and install the XCOM 2 SDK. We try to discuss the technical side of modding that being said, mod requests are welcome.ĭiscord Server Invite We have a wiki! Go read through it for tutorials, and if you want to share something, feel free to edit. Just a place for discussion of development and creation of mods in XCOM2.
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